Monday, August 16, 2010

Initial Thoughts on SC2

So what's been happening since the holidays started is that I am extremely late to latch on the hype for Starcraft 2. Yeah I've heard about the Beta phase relatively early and some of my friends even had Beta keys to get a head start but then it just didn't appeal to me back then. More on that later.

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The first few days was spent on leveling in Diablo 2, which was fucked up. Apparently, Han Wei and his friends are playing ladder characters on BNet and I made a non-ladder character for fear of getting a character reset once the ladder is reset too. I'm still not quite sure on that since this is the first time I'm playing on BNet. So, the fucked up thing was I had to replay with a ladder character, which nullifies my hard work for 1 full day of getting my initial Hammerdin to level 30. The reason for this is non-ladder can't join ladder games, and vice-versa.

Since no sane human would retrain just because one of their friends made the wrong character, I decided to level again -_-. Made it to level 30 on the first day and 46 on the second. Stopped there cause it got boring just leveling alone on Nightmare difficulty. Met an interesting Korean fellow though, and as always, I tell whoever that is remotely Korean that I'd love to fuck Hyuna inside out, upside down. And he nodded in agreement, great men think alike. Anyway, I also tried doing Baal runs on Normal but then I just couldn't remake games fast enough to make it efficient, that's why I stopped. Fucking BNet kept telling me "Failed to join game" if I remake within the span of 15-20 minutes. Fuck that.




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Sam, with his usual annoying phone calls, kept pestering me to go to Music Master so I went. I'm glad I did though because I found out that the boss of the CC at DJ (Damansara Jaya) got 10 SC2 CD-keys for his CC. And all the accounts are creatively called, BlitZone... ALL FUCKING TEN OF THEM! Got addicted to it faily quickly. On th first night I played from 2 until nine in the fucking morning. Long story short, I decided to buy the game even if it'll cost me ample pussy shortage.

Goddamn the game is like a whole different game compared to BW (Brood War). From now onwards, what I say is entirely based on my early encounters with the AI in a short span of 3 days at the CC and a few youtube commentaries. From what I've read, Zerg seems to be the new Terran. Underpowered and less favored by professional players.

If my memory didn't fail me, Terran used to be the underpowered ones in BW. Maybe it was the patches that fixed the balance, or maybe the Terran Emperor came out and revolutionized Terran strategies. And the whole game is less micro intensive now. Most of the micros I've seen consists of just pulling away and sniping. I AM SURE there are more than that but generally, it's just right click, A+left click.. rinse and repeat.




What does that mean? I'd like to think that it's more of a macro game (unless you get cheesed, of course) Building placements, stationing units at the correct spots. Basically, more to strategies and less about using a small number of units to overcome the enemy. Hopefully what I said makes sense -_- Still, people from different regions play differently. Now it's up to the Koreans to make the game micro intensive again.



Anyway, that's all for now. This long wall of text must've been boring to non SC players. I'm thinking of focusing on Zerg, but not because I like them or whatever. It's just because there's an underdog attraction to it. More on that on another day!

P.S. Actually I've got more to say but then I got lazy towards the end. Fuck that!

1 comment:

gapnap said...

???

i thought in the old starcraft . Terran was fkin imba strong cause of siege tank (early-mid game)